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paintballimpact.com / Tactics / When Outnumbered
How to Play When Outnumbered
AS the game goes along, more and more of your teammates continue to get picked off. Eventually, your team is outnumbered two to one, and all seems lost. It isn't over until it's over, and your team still has a chance of winning if you and your teammates stick together.
The first thing you should do if your team is outnumbered is select a strong team leader that will lead you into battle. Prior to the start of the games, you should try to establish some type of leadership packing order, so that you will know which player to turn to for direction if the leader at the start of the game goes down. Some teams establish a team leadership depth chart so that all palyers will know who to turn to if the #1 guy goes down.

If you are down by two or more players, focus on a strong defensive strategy, and try to fan out from sideline boundaries will make it difficult for the other team to thank you. Once your team has shored up its defense, send 2 to 3 players out if you have enough to mount an attack. This small patrol gets as those as they can to the enemy to see what they are up to. If the patrol sees a lone opposing teammate, then they should try to eliminate him. If they can see a group of opposing players, the patrol should fall back into the defensive area and come up with their next strategy.
If a squad notices that a group of enemy players is approaching their line of defense, they have a number of options. If the attacking team can be eliminated, the defending team sends their own squad out to take out the other team's paintball squad. Or the defending team can lure the opposing team into their defensive stronghold, putting the defending team into a position of strength. The opposing team might bite and attack your defensive area, or they may pull back and call for reinforcements. The outnumbered team might choose not to engage the enemy if the enemy hasn't seen them yet.
If a team is terribly outnumbered, they might choose to move all of their players to the side of the field they judge the enemy to not attack. The team leader of the players left will often pick a side of weakness for the enemy, or the side they believe the enemy won't advance from on their next attach. If the formats of the game is capture the flag, the home team must stay in the end of the field where the flag is located. If the format of the game is total elimination, they could move to any section of the field where they don't think there will be an enemy stronghold or enemy advance. Along your advance, you should only engage a larger squad if you have to or if you think that you have a tactical advantage. If you see an outnumbered squad while your team is on the move, then you should try to eliminate those opposing players. If your team manages to get behind the opposing teams' defensive line, than attack them from behind.
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