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paintballimpact.com / Tactics / Don't Shoot Long
Don't Shoot Long - Paintball Tactics
When playing paintballs for the first couple of years, one of the first things you will learn is don't shoot long. When a player shooting long he is shooting at targets that are out of his range. Generally, players should only shoot at targets that are in their range. By shooting at targets that are out of your range, you are wasting paintballs and giving away your position to the enemy. By shooting long, you are exposing yourself to the enemy without getting any benefit back. Shooting at a target that is out of the players range is called long balling. Rookies and inexperienced players are more likely to make the mistake of longballing. Another drawback to longballing is that you are using up the paintballs in your hopper and will have to refill it that much sooner. Every time you refill your hopper, you become an unarmed man and expose yourself to the enemy. Some hoppers that are used in paintball games include the Triumph AL-200 from Tippmann and the Revolution Max from View loader. The Revolution Max from Viewloader is electronic and can hold up to 300 paintballs. The Revolution Max is a great machine for defenders that need to hold back attackers coming from the other side of the fields.

Don't shoot long. Shooting long wastes a lot of time and energy and it will force you to need to refill your loader sooner. To avoid making this mistake, practice firing your marker or rental. Some paintball fields have a shooting range where players can practice shooting at different distances. While practicing with your paint gun, take several shots from different angles and body positions. Research in paintball marker technology has shown that most markers can shoot projectiles much further if fired at an angle than straight on. Some markers that fire pretty accurately from an angle include the Proto from Bonebreak, the J2 E-Ready Autococker from Chipley Custom Machine, and the Fusion from Dangerous Power. The Dangerous Power Fusion is very light at 2.5 pounds, comes with an infrared rays sensor strike, and a quick release bolt.
Practice shooting at targets before paintball games and take note of your accuracy and range during games. Once you have a feel for your shooting range, stop firing at reach targets. Firing at low percentage shots will not improve your team or individual performance. If you have a target in your sights, move to a closer bunker that will put you in range, or wait for your target to come closer to you. If you feel that you have the backing of your teammates, you may try bunkering to get yourself into a closer position. If you do decide to wait for a target to come to you, be careful of giving away your position as you peek around the side of the bunker. Use both sides of the bunker while surveying the fields.
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