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paintballimpact.com / Sports / BMX Cycling
Acrobatic or Freestyle BMX | Cycling
BMX Cycling is a series of cycling events that are played on man made surfaces, which include courses and structures designed for jumps and stunts. MBX events include the track race, freestyle or acrobatic MBX, and the half pipe. These events are speed races, trick events, and freestyle events. While most sporting events either have clear objectives like carrying the goal over the goal line in football, most BMX events are judged, with points scored for moves like lip tricks and flips. Events like acrobatic of freestyle BMX are similar to gymnastics in that they involve a routine created by the athlete in events scored by judges. While artistic gymnastics events are scored by judges that are prominent in their fields, freestyle or acrobatic MBX events are scored by judges who are experts in their fields. In all of these events, the scores of the cyclists are based on creativity, degree of difficulty of the stunts, and fluidity of execution of tricks.

Acrobatic or freestyle BMX includes 3 disciplines: flatland, street, and the half pipe.
Flatlands. Flatland is a challenging event involving just a flat surface, and the rider. Flatland passes are scored by judges on a 0 to 100 scale, with 100 being a perfect score. In this event, a rider performs a series of choreographed stunts to his chosen musical score. In the first round of competition, each rider performs two 2:30 min sets, and is ranked based on his best performance of the two. The score is based on a number of factors, technical difficulty, choreography, and the smooth transitions from one stunt to another. Four judges prominent in this field judge each cyclist. Major points are deducted for a feet touching the ground, and falls. At the end of the first round, the players with the top 20 scores advance to the next round.
Street. The name of this event is derived from where this game originated, the street. While today's street BMX events are usually held indoors with structures designed specifically for this event, the game began with riders performing stunts using whatever was available to them. The original street BMXers used whatever was available on the street, wall railings, staircases, rock islands, walls, etc. to perform stunts. In these organized street BMX events, riders perform a series of tricks including jumps and slides, within a 1:30 minute time limit. Some obstacles for sliding and jumping over include the spine, hip, staircase, box jump, and the fun box. Like on the flatlands, each rider get two turns at this course, and his best score will get towards qualifying for the next round. The 20 riders with the best score advances to the next round. Four judges mark each overall performance based on the skill of execution, creativity of the overall performance and smoothness of tricks from one to the other.
Half Pipe. Like flatland & Street BMX, the Half Pipe is an event scored by judges on the basis of creativity and the execution of a variety of tricks. Major points are deducted for falls or feet touching the ground. The Half Pipe structure is 11.5 meters wide with a flat surface in the middle and two curved verticals on the sides. The verticals are 3.04 meters high with a platform at the top on both sides. Riders begin this event on the platform, and slide along the coping of the platform during various stunts.
Speedball paintball courses are designed with structures that are made specifically for their respective events.
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