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paintballimpact.com / Rules / Tank Rules
Paintball Tank Rules
Paintball tanks are a common sight in scenario games and airsoft games. While paintball tanks can add excitement to any games, they should be used with care, and they should be operated by an experienced driver. The driver should practice operating the tanks before competing in any scenario matches that have players on the field. Tanks are one of a number of different props and vehicles that you usually only see in scenario games. Other props include military machine gun looking markers, paint grenades, bazookas, smoke screens and tactical vests. The bigger the tanks, the more careful the operators have to be with the movement of these tanks. Safety is always at a premium on all scenarios fields, and tank operators must do all they can to make sure that no one gets hurt. Some tanks even are equipped with double barreled guns capable of firing hundreds of rounds in a minute, and players could really get hurt if fired upon from up close. As long as players follow all the important tank rules, everyone should have a good day of scenarioball.

- A tank must have a target system on all four sides of the chassis.
- A tank is supposed to have a hard flat surface on all four sides of it. Each side of the tank should have a smooth surface where opposing players can shoot some type of projectiles that can stick to it. If the opposition is shooting magnetic projectiles, the tank sides must be of a compatible metal that the metallic projectiles can stick to. If the opposition is shooting foam projectiles from a paintball bazooka, then the four sides must be of velcro or some compatible material that the bazooka projectiles can stick to. This target system gives players on the other team a defense against shooting guns capable of firing off 30 paintballs a second. Generally, in these scenario games, if one of the sizes of the tank is hit by a specialty projectile that sticks to it, the tank is eliminated from the game.
- The driver and shooter should be able to see out of all four sides of the tank that they are operating. This is an important safety feature, to be able to see 360 degrees around the chassis. This safety feature is important to make sure that the operator does not fire upon someone at close range, and so that the driver does not risk running into anyone.
- Tank operators must check with the referees for use as to a vehicles maximum speed on a paintball field. Most fields do not allow tanks to travel faster than 10 miles an hour. If no speed limit is specifically stated, tank speed limits are generally 5 miles an hour.
- All four sides of a tank have target sites that eliminate the tank if hit on one target. If a tank is eliminated, all the players housed inside the tank are eliminated.
- A ground guide outside the tank gives the tank operator advice on which direction to go.
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