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paintballimpact.com / Rules / Dead Flag Rule
Dead Flag Rule
The Dead Flag Rule is a rule that usually pertains to Capture the Flag paintball games. The Dead Flag Rule states that if a player running with the flag is tagged out, then that player must bring that flag all the way back to the opposing team's flag station. In other games of Capture the Flag, a tagged player with the flag can either drop the flag on the ground, or hand it off to the nearest teammate.

The Capture the Flag format was around during the earliest paintball games, and it remains a format in professional tournaments such as Paintball Sports Promotions and the Collegiate Paintball League. The game of Capture the Flag begins with two teams of equal strength starting the game on opposite ends of the field next to their own flag stations. Teams have the dual responsibility of protecting their own flag stations, and trying to capture the other team's flag on the other side of the field. If one of the players manages to capture the other team's flag, they must then cross the field again to bring it to their own team's flag station. There are over a 100 variations to this classic Capture the Flag format, and many of the variations concerns player eliminations and what kind of firepower players have at their disposal. Some games like Hopperball require players to carry no more than 200 paintballs, and other games such as Blackjack only allow players 21 paintballs to shoot with for an entire game. These type of variations in game rules force players to use different tactics and force them to conserve their firepower. Paintball games like Capture the Flag are popular on paintball fields like south Florida Indoor Paintball in Pembroke Pines Florida, and ECX Action Sports in Newport Delaware.
The dead flag rule says that if the flag carrier is brought down, he must take the flag all the way back to the opposing team's flag station. The flag cannot be handed off to a teammate, it must go back to its point of origin. A player is considered tagged if he takes a direct hit from a player and absorbs the impact of a paintball that shatters and leaves a noticeable paint spot. Usually the paint splatter is supposed to be at least the size of a quarter for it to be considered a legitimate hit. If a player gets paint splatter on his uniform as a result of an indirect hit, then the player is not eliminated. Players should try to make sure that their uniform is clean at the start of games so that no spots on them get mistaken for eliminations. Some makers of paintball uniforms and clothing include Sabatini Enterprises, Shaggie 3-D Cover Systems, and Realtree Camouflage.
Players in the game of capture the flag usually occupy one of the three positions: the back, middle, and front. The back and middle players provide support to the attackers, and the middle players communicate with the front players and provide cover fire as they move from bunker to bunker. In tournaments, teams score points and win games in one of two ways: Capturing the other team's flag, and eliminating individual players.
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