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paintballimpact.com / Rules / APL Rulebook
APL Rulebook for Tournament Paintball
The APL Rulebook for Tournament Paintball provides a catalog list of the rules, regulations, player classification, and team classification. The APL, or American Paintball League organizes paintball events, and also offers insurance for playing fields, referees, events, distributors, and manufacturers. The APL has issued over 2500 paintballs fields and stores in the past fifteen years, and is still growing. APL is also an informational source for event promoters, referees, and players.
APL Rulebook for Tournament Paintball - In general, the APL Rulebook provides a list of the rules to make sure that the games are played fairly, cleanly, and with players competing in the right games. Players and referees are provided with a list of rules and safety regulations so that no one gets injured, and the player classification system is in place to promote unbiased competition.
If any of the games or individual players are called into question, referees appeal to the tournament producer who has final say over all disputes. The tournament producer assembles a ref team for each paintball match. Members of the judging staff may include chronograph judges, field judges, head field judges, and the head judge (sometimes called the ultimate judges). The tournament promotes select judges and referees who will communicate well together and who have a full understanding of the APL Rulebook for tournament paintball.
Paintballball Guns and Gear - If a player makes any modifications to his marker, he must still make sure that the alterations to the paintball guns still meet the original specifications of the gun. And that includes the manufacturers chronograph speed velocity and need for barrel blocking devices when the machine is not in game use. A suitable barrel plug devices include the barrel sock from Dye, and the Barrel Muzzle from Rufus Dawg. Teams may be penalized up to 3 points for not conforming to essential marker safety regulations.
Prior to participating in any APL tournament game, players must submit their paintball gun and equipment for inspection. Players can only use one paint gun and one barrel per game, and may not carry another marker with them. Players also may not make any modifications to their marker within the game that would go against safety regulations. A player is prohibited from carrying on him any tools that he could use to alter the velocity of his marker. Players must insert locking rings or tournament caps over their velocity-affecting pressure regulators to ensure the referee that he will not use it to modify his machine within games. Beaver tails are required for all autococker markers.

Fully automatic markers like the RAP4 from Real Action Paintball, are prohibited in APL tournaments. Players are permitted to use semi-automatic and pump markers. Players are recommended to use a good semi-automatic marker in order to be competitive in tournament games. Markers with auto response triggers are also prohibited.
Players are permitted to use High Pressure Air Tanks as a power source. Markers with CO2 or compressed air nitrogen are accepted. If a player uses a high pressure air system, he must make sure that all cylinders, valves, hoses, fittings and other components of the system meet the manufacturer's safety regulations. The players head protection system must include ear, eye, and face protection.
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