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paintballimpact.com / Paintball Pistols / Why Use
Why Use a Paintball Pistol?
A paintball pistol brings a number of intangibles to the game, both as a useful weapon and to make the games seem more realistic. Though paintball pistols do not have the kind of range and bps (balls per second) ability of the electronic semi-automatic paintball markers, they have a much smaller profile, and they make interesting props in scenario paintball games and other paintball variations. There are hundreds of variations, and many of them use special props like posts, wire flags, air horns, shields, and decks of cards. Some paintball game variations that may or may not encourage players to use paintball pistols include Sitting Duck, Musket Ball, Spy, Protect the VIP, and Overnight Games. Why use a paintball pistol? There may be several reasons, including functional benefits or sometimes just to make players look cool. There are several great paintball pistols on the market, including the ACP from Araikon, the Overlord from Araikon, the ZX Pistol from Core, and the P99 from Real Action Paintball. The P99 comes in silver, blue, olive green, and black. The P99 has a small profile and is designed to look like a real semi-automatic Walther police pistol. This marker can be held comfortably in one hand, and it uses a single 12g disposable CO2 cylinder that fits completely inside the handgrip. Each CO2 cylinder can shoot up to 50 paintballs. Players who operate this paintball gun can reliably hit targets from as far away as 150 feet.

The trend in the industry is towards paintball guns that shoot faster and faster, allowing for more movement between the bunkers and a faster-paced game. Not everyone, however, enjoys games with so much shooting. Some people feel that the romance and mystique has been taken out of the game when strategy and selective shooting is replaced with firing aggressively in all directions until you happen to hit something. Also, players who are the targets of so many projectiles shot in their general direction often have to rapidly return fire in order to put the opposition back on the defensive. This type of shooting tends to cost a lot of money, money that a lot of players don't necessarily have.
To solve these budget and rapid fire problems, the creators of paintball games have come up with several game variations that put fewer rounds in the air. Some games require players to only use pump guns or stock guns. Suitable markers for these types of games could include the FNH 68 shotgun from Real Action Paintball or Paladin from Palmers Pursuit Shop. In other variations, players compete in games where they are only allowed to fire a limited number of projectiles. Limited fire games like these include Hopperball, Civil War, and Musketball. In still other game variations, players are only allowed to use paintball pistols. For pistol games, players may select markers such as the Delta .68 from Psycho Ballistics or the WSP from Warsensor. The Warsensor WSP comes with an interchangeable magazine and a quick field strip.
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