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paintballimpact.com / Glossary / D Definitions
D - Paintball Terms & Definitions
- Dead Box: The dead box is where players go after they have been eliminated. To get eliminated, players must sustain a direct hit from a paintball that shatters and leaves a mark of paint on them.
- Dead Man's Walk: A strategy where a player has the walk and the body language of a player who has eliminated, and carries on the con by looking down and walking towards the dead box. Only a player performing the Dead Man's Walk is just putting on a show and has really not been eliminated. This player does this, and then pounces on the enemy when they have their guard down.
- Dead Man Walking: Dead Man Walking is another name for the Dead Man's Walk. When a player performs the Dead Man Walking maneuver, they pretend to be eliminated by doing things like walking towards the dead box or putting their marker up in the air as if to signal that they have been tagged. This maneuver is poor conduct at best and illegal at worst. Organizations such as the International Amateur Open and the Pan Am Circuit from on these types of behaviors.
- Darting: Darting is when a player swiftly dashes from bunker to bunker while under heavy fire by opponents. Darting is the type of move you would see in competitive speedball games, where the bunkers are close together and the rate of fire is fast.
- Debounce: Debounce is a program included in an electronic marker's circuit board to eliminate electronic noise that the circuit board may wrongly interpret as a trigger action (trigger pull) and fire the marker. In electronic markers such as the Intimidator from Bob Long have a very sensitive trigger that is designed to fire from the slightest pull on the trigger. With all the rough action that can go on from players running, diving, and crashing against bunkers, there is a lot of pressure on markers that could cause them to fire. Debounce technology keeps markers from firing when they are not supposed to.
- Detent, Ball: A ball detent is a round part inside some paintball guns that hold a ball in place until the gun's bolt pushes the paint into the barrel. The Ball Detent keeps the marker from putting two paintballs in the barrel at the same time. The Ball Detent is also known as a ball detent, wire nubbin, anti-doubler, or ball stop. The Ball Detent stops more than one paintball from loading into a paintball gun's chamber per cycle.
- Delrin: Delrin is a material that has a number of technological uses, because of its lightweight and strong strength. Delrin material have been used for electronic office equipment, advanced conveyor technology, automotive parts, and paintball products. Because of its durability, Delrin has sometimes been referred to as "synthetic stone".
- Direct Feed: In a Direct Feed system, paintballs are sent directly into the chamber or barrel via a feed nipple usually fastened to the side of a marker at a 45 degree angle.
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