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paintballimpact.com / Cheating in Paintball / The Follow Through
The Follow Through - Cheating in Paintball
The Follow Through is a form of cheating that breaks one of the two most fundamental rules in paintball: don't wipe and don't interfere in a game once you have been eliminated. While these rules seem pretty obvious, there are shades of gray that sometimes give players the ability to bend them. Some players who take a hit may continue to play and rub a bunker, attempting to rub the paint of in the process. That player can then pretend that he didn't know he was hit and that the bunker was just in his way. Other rule violations concern players that continue to play on even after they knew that they were tagged. Some players may continue to shoot and play it off as if the two players tagged each other simultaneously. The Follow Through method of cheating is when the player gets hit on an attempted run-through, but continues to shoot until his opponent is tagged as well. If the referee doesn't see who was hit first, he will often eliminate both players. Rule 18.01 in the NPPL handbook says that the Follow Through is considered a playing on violation. Playing on is when a player continues to play after being marked with paint. Playing on does not always relate to a player shooting at the enemy after being tagged. It can also refer to any attempt to interfere in a game after being hit.
Playing on can include continuing to fire at the enemy once hit, or it could be shielding another teammate who is lined up in the sights of the opposition. This tactic is referred to as The Human Shield. Rule 20.01 says that eliminated players must proceed directly to the dead zone closest to the team flag station, using the most direct route or according to the direction of the field referee, if any is given. The Human Shield is the act of deliberately walking across the field when shot to act as a shield for a teammate running towards a bunker.

In section 38.04 of the NPPL Official Rulebook, the authors list several other types of paintball behaviors that can get a team penalized or result in player eliminations. Rule 1 of the rulebook states that players are not allowed to bring tools on the field. One of the concerns with players bringing tools onto the field is that they might use them to increase the velocity of their markers after they were already chronographed. Freight Training is considered illegal in nearly all competitive tournaments. Freight training is when a live player intentionally walks behind or gets behind a tagged player to use him as a human bunker. The two players may be conspiring together, or the live player may be moving along behind him to intentionally keep the opposing team from having a clear shot at him. Freight training, by definition, means using the dead player to hide behind as a shield or cover.
In the NPPL Rulebook, it says that continuing to play when hit is an obvious infraction. It says that any type of playing on will be considered a game infraction. If any of these penalties are judged by the referees to have taken place, they may assess one-for-one penalties. A one-for-one penalty involves the removal of the player committing the infraction and an additional teammate. Players are also responsible for observing neutral calls.
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